Game License Agreement

The territorial clause indicates the area where the licence can be used. All marketing, advertising and sales of the licensed product should comply with this clause. All areas where the licence is not licensed should be mentioned in this clause. (3) scanning, reviewing and testing gaming software to detect, detect and identify any error or vulnerability; 2.7 In the event that Tencent Games provides the game account deletion function, if you need to terminate the game account, you can follow the account cancellation policies officially provided by the game and you must ensure that you meet the appropriate conditions for the cancellation of the game account officially announced by the game, and you accept the official retraction contract for the game and other relevant rules that are announced by the game game. At the same time, it is especially remembered that if you log out of the game account, the corresponding game revenue will also be deleted under the game account. So make sure you have properly processed the game`s revenue or billed the associated gaming revenues under the game account before terminating that game account. Once you terminate this game account, if on that date the game revenues remain under the game account (including the game revenue generated during the use of this game and will be generated in the future), Tencent has the right to remove all gaming revenue under the game account and the consequences are at your peril. The game recipes mentioned above include, but are not limited to: rights and levels of game affiliation; all data on the growth and upgrade of game characters (including, but not just on experience points, honor points, reputation points, titles, etc.); Unreased online virtual game virtual currency, virtual accessories and other virtual objects (such as coupons, gold coins, diamonds, accessories and other objects, etc.); Value-added services that have been purchased but have not expired or are being used; other game revenues that have been generated but are not fully consumed or are expected in the future of gaming revenue. Video game licensing agreements are generally international.